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sacul
5th April 2002, 22:10
normaly music is based on ground strings. some of you know them, for example "quinte". if you try to play them on a synthy or sampler you will have some problems, because it will alawys sounds like shit. there is fis on the one and ges on the other side. if you will calculate it it gives you 2 with 7 by the power of ten. caluclated with quint you will get 129,75. The differnce between this two systems leads to dissharmonie, because you can't correct it during playing. we can go a little bit further and we will reach another system called "terz". while playing it you will damage your ears because there is a much greater differenc between your klavitur and the resulting freqeuncy.

if someone knows about this problem, please give me a replay.

--------bieneout

CV
7th April 2002, 22:26
a higher rate of collision oscillators patched inside the macropanopticonuum has been known to create a stable form of sonic aegis , which usually enables a tighter differential between the klavitur and the terz system. Whilst on the subject, recent examples of terz artifacts have been applied outside of the musical contexts with surprising results. compressed high frequenze tynil artifacts have even been used as an alternative to monkeynut proteins in some audio kitchens!

@m.
9th April 2002, 14:49
wow! makes sense to me!
thanks!

namshub
9th April 2002, 15:06
i fink i need a spliff to cope wif dat......

ischo
12th April 2002, 08:42
and pass it on while your at it, will ya....